The
Pace Car was an accidental discovery during the building and testing
of the FASCAR 500 that turned into a very useful feature of the
track.
Our Pace
Car is an old Aurora Corvette with missing front chrome that is
very slow. In fact, it is so slow that it can't go fast enough,
even at full power, to come off the track at the curves. It apparently
has a weak armature or magnets; the slowness doesn't seem to stem
from friction or resistance, because it will run lap after lap at
constant speed, without getting hot.
The track
has a movable Pace Car controller - an old Aurora "steering
wheel" controller that can be clipped onto any lane, set at
any speed and left. If the Pace Car loosens up after a few dozen
laps, and begins to go fast enough to spin out occasionally, the
steering wheel can be set just a bit lower, and consistency is restored.
If you want to use a faster car as pace car, just turn down the
controller until it can safely circle without spinning out.
The Pace
Car is a great training aid for learning drivers. Depending on the
performance class of the driver's car, the goal can be to find out
if you can keep up with the Pace Car, or how quickly you can lap
the Pace Car. With its slow and steady performance, the Pace Car
quickly teaches you the importance of staying in the slot - you
work hard to gain half a lap on it and one spinout lets it catch
up and pass you again. The humiliation of having a faster car, but
being beaten by the slowest car in the pack is substantial and provides
an incentive to improve performance, and a gauge by which to judge
improvement, that solo practice racing cannot.
We ran two
three-driver heats for each class qualification - the top two drivers
in each 3-lap heat went on to the class race. The Pace Car always
used the fourth lane of each heat, and was the overall winner an
embarassing number of times.
It makes
you remember what Aesop (and your Mom) told you about the tortoise
and the hare.
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